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Old Electric Hand Drill by Raveen Pathirana

Old Electric Hand Drill by Raveen Pathirana published on Комментариев к записи Old Electric Hand Drill by Raveen Pathirana нет

Game ready asset focusing around realistic texturing and hard surface modeling. Project also gave me the opportunity to try out the live boolean method using Zbrush.
This prop is part of a small scene I'm currently working on.
1 x 2k texture set with PBR metallic/roughness workflow.
All images are rendered in Marmoset.

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Raveen Pathirana on ArtStation

Raveen pathirana drill 01


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High Poly

Raveen pathirana refs


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Sketch Group 04 by Wenjuinn Png

Sketch Group 04 by Wenjuinn Png published on Комментариев к записи Sketch Group 04 by Wenjuinn Png нет

A pile of sketches 04.
#Bubblegumspace
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Tools: photoshop cs4

OFFICIAL STORE:
//chub.my/collections/wenjuinn

My others site: XD
//www.facebook.com/wenjuinnpng
//poibuts.deviantart.com/
//www.instagram.com/wenjuinn/

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Wenjuinn Png on ArtStation

Wenjuinn png sketch 83 1200


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Cyberpunk 2077 – Wyvern by Marek Madej

Cyberpunk 2077 – Wyvern by Marek Madej published on Комментариев к записи Cyberpunk 2077 – Wyvern by Marek Madej нет

It was one of the first more technical tasks during the production of Cyberpunk 2077. I was responsible to take sketches made by Robert Adler and figure out proportions and details for the drone.

Check Out my Instagram: //www.instagram.com/banditpencil/

Initial sketches made by: //www.artstation.com/adler
Art Direction: //www.artstation.com/blooddragon

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Marek Madej on ArtStation

Marek madej suv drone moth final


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At the time when I was working on the Drone it didn't have any name. So I chose the Moth. Later on was changed to Wyvern.

Marek madej suv drone sc 05


Singularity by Laura Higgins

Singularity by Laura Higgins published on Комментариев к записи Singularity by Laura Higgins нет

My final group project at Escape Studios on my undergraduate degree in Game Art. I took the role of Producer, Lead VFX while also creating some foliage work. We were a very small team of 10 and worked extremely hard to create this futuristic scene. We wanted to create something with elements of destruction as well as push our skills. This was the end result, a stunning Portal Facility inspired by Big Hero 6.
If you want to check out the process of this group project you can find a breakdown of it on my blog: //laurahigginsvfx.wordpress.com/2021/02/28/the-final-project-of-the-year-group-project/

The Team:
Lee – Art Director, Prop Artist, Technical Artist, Level Editor
//www.artstation.com/lee_smith-anderson
Antonio – Lead Prop Artist
//www.artstation.com/antoniochester
Mo – Lead Environment Artist
//www.artstation.com/sxion_games
Charlotte – Environment Artist, Foliage Artist
//www.artstation.com/charlottehearn
Kieran – Environment Artist, Prop Artist
//www.artstation.com/kierancreates
James – Material Artist, Technical Artist
//www.artstation.com/jsnell
Claudia – Material Artist
//www.artstation.com/claudiagc
Kain – Lead Lighting Artist
//www.artstation.com/kainvsd
Nadia – Lighting Artist
//www.artstation.com/nadiaasani

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Progress over the 12 weeks

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Progress over the 12 weeks

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Quantum Knight by kim ki woong

Quantum Knight by kim ki woong published on Комментариев к записи Quantum Knight by kim ki woong нет

Quantum Knight
Copyright ⓒ LINE Games Corporation & Spacedivegames. All Rights Reserved.
[LPG 2021] LINE Games Play Game_퀀텀 나이츠 (Quantum Knights)
//www.spacedivegames.com/

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Kim ki woong kim ki woong quantumknight 02


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Crest of Insight – Legends of Runeterra by Billy Christian

Crest of Insight – Legends of Runeterra by Billy Christian published on Комментариев к записи Crest of Insight – Legends of Runeterra by Billy Christian нет

"Crest of Insight"
for Legends of Runeterra.
Copyright © 2021 Riot Games.

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Billy christian bluecrest l earthelementals 04mt004t1 finals post


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Billy christian bluecrest l earthelementals 04mt004t1 sketches


Rough Sketches

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Color Thumbnails

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