I was invited to partake in producing a fan branding package conceptualising the 2025 Valorant Champions Tour. The project was developed by Alexandera Marca, a motion graphics artist and producer, as her senior capstone. This capstone project reflects Valorant’s commitment to inclusivity and player empathy and effectively communicates these core values through its content.
For this project, I was part of a team of four 3D artists, consisting of Poonya (Eugene) Tunkakutiya, Hari Prasath, Austin Melella, and myself. As the 3D lead, I was responsible for developing a pipeline and workflow for creating several 3D deliverables for the package. This pipeline is then followed by Eugene and Hari with my guidance and oversight to ensure the work produced by the team is consistent in quality and punctual in delivery.
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Mockups by Alex Marca.
Based on a concept by Alex. Blockout by Poonya (Eugene) Tunkakutiya and Austin Melella; details, high poly, and textures by me.
Based on a concept by Alex. This was modelled by me as a proof of concept for the pipeline for the other artists to follow.
Based on concept by Alex. Modelling and first texture pass by Poonya (Eugene) Tunkakutiya. Gem and gunbuddy holder by me. I was also responsible for the high-poly modelling as well as the final texture passes.
Based on concept by Alex. Modelling by Hari Prasath. Gem and gunbuddy holder by me. I was also responsible for the high-poly modelling as well as the final texture passes.
Mockups by Alex Marca.
Mockups by Alex Marca.
















