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Kena: Bridge of Spirits – Trees by Shira Eilan

Kena: Bridge of Spirits – Trees by Shira Eilan published on Комментариев к записи Kena: Bridge of Spirits – Trees by Shira Eilan нет

Excited to share some of the work I've done for Kena: Bridge of Spirits!
I was a part of the environment art team and got to work on asset creation, collision, optimization and bug fixing.
Here are some of the trees I got to work on that can be seen in multiple levels in the game.
Some of the assets I got to take from sculpting/resculpting to finish and some I took from texturing to finish, working on sculpts by Sparx (Virtuos) studio.
A big thanks to my amazing Lead Julian Vermeulen and my talented teammates!
And to Josh and Mike Grier for the vision and the opportunity to work on this beautiful world we all created.
//www.artstation.com/kingjulianv
//www.artstation.com/tim_burroughs
//www.artstation.com/lucasmaxfield3d
//www.artstation.com/kem1995

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Shira Eilan on ArtStation

Shira eilan dzspawner 02


Shira eilan shira eilan trees thumbnail 01


Shira eilan dzspawner 01


Shira eilan deadzonespawner


I was responsible for texturing, optimization

Shira eilan structure longshot 01


Shira eilan structure 04


Shira eilan structure 05


Shira eilan structure 02


Shira eilan structure trees


I was responsible for sculpting, texturing, optimization

Shira eilan godtreesmall 01



I was responsible for texturing, optimization


I was responsible for re-sculpting, texturing, optimization

Shira eilan stump 01


Shira eilan treestump


I was responsible for texturing, optimization

Shira eilan godtree branch


Shira eilan godtree branch


I was responsible for sculpting, texturing, optimization
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