Proud to announce that I worked on the zombie for Diablo ® II: Resurrected while working at elite3d!
Freya design for the new God of War Ragnarok
I had the honor to finalize this painting of Freya, based on my art director Raf Grassetti's original concept and 3D asset.
Also this piece couldn't be done without the constant help from my lead Dela Longfish.
And the final poster layout is neatly composed by Joe Kennedy.
Hope you guys enjoyed trailer and character reveal:
Here at Ryzin Art we create our own art as well to polish our skills and try new things. This is a XVL2 Weaponlight primarily for handguns, made by Surefire. We've been working on this asset internally for a little while now and we're finally finished with it. We're really happy with how the textures came out. For this asset, we aimed for utmost realism with the materials and modeling. Extra careful placement of subtle damage, and nailing the base materials as well as material definition was highly important.
The XVL2 weaponlight was initially developed at the request of top military and law enforcement professionals, the XVL2-IRC carbine light/laser module system is a paradigm shift in light and aiming laser systems. It’s small, lightweight design maximizes the efficiency and efficacy of the end user.
Artist: David Tellez
Feedback and Polish: Cohen Brawley
Art Direction and Rendering: Alan Van Ryzin
Latest exploration between the intersection of 3d and 2d. Done in collaboration with the fantastic Diego Conte (//www.artstation.com/conte_graphics) who took care of cloth sim and patiently solved all my technical issues and shared so much advice on getting to the desired aesthetic.
I used 2d, 3d and VR to get to the final result, learned a lot, many headaches but also had a blast haha.
For more work visit - //instagram.com/seansevestre