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Eileen the Crow (Bloodborne) – Prime 1 Studio

Eileen the Crow (Bloodborne) – Prime 1 Studio published on Комментариев к записи Eileen the Crow (Bloodborne) – Prime 1 Studio нет
Bloodborne's Eileen the Crow sculpted for Prime 1 Studio. Participation of Keos Masons, Creative Director Johnny Pham and Prime 1 Studio Design and Development Team. www.instagram.com/keosmasons www.twitter.com/KeosMasons www.facebook.com/keosmasons www.keosmasons.com www.artstation.com/artist/marcologue www.prime1studio.co.jp

World Of Warcraft. Grom Hellscream

World Of Warcraft. Grom Hellscream published on Комментариев к записи World Of Warcraft. Grom Hellscream нет
Hi friends, hope you are well. This is my recent personal work. It is a 3D Print project that I wanted to show my abilities in 3D Printing. This project has 52 pieces and its height is 45 cm. The main idea for this work, began of two years ago, when I saw a concept art on CGPlus.com that made me very surprised. I decided that I work on it with zbrush and I create a 3D model, 3D Print and realistic model. In the future I will try work the its realistic, as well. Hope you like it .

Texturing and shading assets using Substance Painter

Texturing and shading assets using Substance Painter published on Комментариев к записи Texturing and shading assets using Substance Painter нет
Vinicius Tokue shares the process of creating a smoking pipe asset for his “Catfather” character project, using Substance Painter, Maya, and Arnold Renderer…

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