Hi. my last work for Qoo Studio in Toronto one point I should tell a amatur 3d artist. for best post production result you should use 32bit render... :-)
This is my first game ready character :). Original concept by Su Jian.
work VicnguyenDesign. sw: 3dmax, vray, corona, PS. thanks all C&C.
One of a wide range of 3D and CG art tutorials on this and other creative tools on 3dtotal.com.
Hello, I decided work in this version of Santa Claus, the process was based in photogrammetry asset that I made with Reality Capture thanks to the photo sets of 3Dscanstore.com. The groom was made with Xgen Interactive Groom and the render was with Vray in Maya. I hope you like it and merry christmas
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Andy Walsh takes us through the modeling and painting process for creating a chilly scene from “A Christmas Carol” using 3ds Max, Photoshop, V-Ray, and DAZ 3D. In part three, use Daz 3D to create the Scrooge character, and paintover the 3D base in Photoshop…
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