Skip to content

Sculpt & compose the Garden of Damocles in 3ds Max

Sculpt & compose the Garden of Damocles in 3ds Max published on Комментариев к записи Sculpt & compose the Garden of Damocles in 3ds Max нет
Illustrator Csaba Bánáti takes us through the 3ds Max, V-Ray, Marvelous Designer, and Photoshop workflow for his image “Garden of Damocles”…

Sculpt, model, texture & render a cozy villa with 3ds Max & Corona Render

Sculpt, model, texture & render a cozy villa with 3ds Max & Corona Render published on Комментариев к записи Sculpt, model, texture & render a cozy villa with 3ds Max & Corona Render нет
Arch-viz artist Parisa Panahi shares the 3ds Max and Corona Render workflow behind her warm, Cozy Villa realistic scene.

Style your dream house with 3ds Max

Style your dream house with 3ds Max published on Комментариев к записи Style your dream house with 3ds Max нет
CG artist and architect Hossein Yadollahpoor takes us through the 3ds Max process for creating a dream house, including a variety of different plug-ins…

Building up an arch-viz project with 3ds Max & Corona Renderer

Building up an arch-viz project with 3ds Max & Corona Renderer published on Комментариев к записи Building up an arch-viz project with 3ds Max & Corona Renderer нет
3D generalist and arch-viz artist Mohsen Hashemi takes us through the thought processes behind his latest gallery entry, “La Puerta Del Cielo”…

Fallout art tutorial 07: Character handpainted texturing part 2

Fallout art tutorial 07: Character handpainted texturing part 2 published on Комментариев к записи Fallout art tutorial 07: Character handpainted texturing part 2 нет
Digital artist Miki Bencz opens his vehicle asset in 3D-Coat and shows how he hand-paints a texture, and covers his final thoughts...

Fallout art tutorial 06: Character handpainted texturing part 1

Fallout art tutorial 06: Character handpainted texturing part 1 published on Комментариев к записи Fallout art tutorial 06: Character handpainted texturing part 1 нет
Digital artist Miki Bencz opens his vehicle asset in 3D-Coat and shows how he hand-paints a texture...

Fallout art tutorial 03: Modeling timelapse in 3ds Max

Fallout art tutorial 03: Modeling timelapse in 3ds Max published on Комментариев к записи Fallout art tutorial 03: Modeling timelapse in 3ds Max нет
Digital artist Miki Bencz takes us through asset modeling in 3ds Max, covering the weapons and character parts...

Fallout art tutorial 02: Introduction to 3ds Max modeling

Fallout art tutorial 02: Introduction to 3ds Max modeling published on Комментариев к записи Fallout art tutorial 02: Introduction to 3ds Max modeling нет
Digital artist Miki Bencz takes us through the early low-poly asset modeling in 3ds Max...

Primary Sidebar